AI Insights · Timothy · April 2024
Top 5 Baseball Games on Android in the Middle East: Q1 2024
Discover the performance of the top 5 baseball games on the Android platform in the Middle East during the first quarter of 2024, with insights into downloads, revenue, and active users.
The first quarter of 2024 has seen an interesting performance from the top baseball games on the Android platform in the Middle East. Below, we delve into the weekly downloads, revenue, and active user trends for the top 5 baseball games, based on data from Sensor Tower.
MLB 9 Innings 24 from Com2uS experienced fluctuating weekly revenue, with a notable peak of approximately $405 in early February. Downloads varied through the quarter, peaking at 172 in late January and reaching 167 by the end of March. Active users also showed a fluctuating trend, starting at around 1.18K in January and ending at 1.1K in late March.
Baseball Clash: Real-time game from Miniclip.com saw a significant increase in weekly revenue towards the end of February, peaking at around $322. Downloads were highest in early March at 393. The game’s active users grew substantially in early March, peaking at 1.53K before declining to 956 by the end of the quarter.
EA SPORTS MLB TAP BASEBALL 23 from ELECTRONIC ARTS experienced consistent weekly revenue, with a peak of approximately $393 in late January. Downloads were notably higher mid-January with 91, but decreased significantly by mid-February. The game maintained a relatively stable number of active users, starting at around 2.67K and ending slightly lower at 2.54K by the end of March.
Topps® BUNT® MLB Card Trader from The Topps Company, Inc. had modest weekly revenue, peaking at $72 in early January. Downloads were minimal, with a slight increase to 27 in late January. Active users remained low but stable, starting at 30 in early January and dropping to 20 by late March.
MLB Rivals from Com2uS showed a gradual increase in weekly revenue, peaking at $57 by the end of March. The game had minimal downloads throughout the quarter. Active users remained relatively stable, starting at 172 in early January and slightly declining to 144 by late March.
For more detailed insights and data, visit Sensor Tower.